HIATUS Games is an indie studio based in Finland. We are a nimble team of three creators driven by curiosity, passion, and determination to explore uncharted creative territories.‖ We are currently developing our debut game, Bone Fides.
Why hiatus
HIATUS is the fracture where structure breaks and consciousness exhales.
What we craft
Games that open fractures in constructed worlds, turning interruption into spaces for reflection.
Who we make it for
For players who enjoy uncovering meaning through investigation, interpretation, and reflection. For anyone, anywhere, in any situation — keep calm and breathe.
Team
Chris
think different."
Designs the systems and writes the code that holds them together — then cooks for the table. Believes a good puzzle, like a good meal, is built from honest ingredients and patience. [mock bio — replace]
Charlotte
Keeps the studio moving: shapes the design alongside the team, runs production, and handles everything the outside world calls "business". The calm in the fracture. [mock bio — replace]
Emily
Draws the worlds the games break open — from key art to the smallest interface glyph. Thinks in bone-cream and plum-noir, and knows exactly where the gold seam belongs. [mock bio — replace]